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Secrets of the Wireless Elite: Mobile Applications Need Scripting Too!By John Papageorge2005-04-13
Park's Secret Weapon: Scripting For creating mobile applications, scripting represents Park's secret weapon. "It sounds like an odd thing to do on small wireless devices, but I actually use a simple scripting engine," he says. "An app-specific domain language enables quick iterations on design and eases porting across devices. I worked on the scripted AI (artificial intelligence) engine on the Sims franchise at Electronic Arts, and saw how this technology enabled a profitable business model. There's no way that EA could have cranked out so many expansion packs so quickly and cheaply if it weren't for the scripting tools." Park continues, "If I don't make a title scriptable, then at least I make it extensively data-driven. Once you get used to writing code that way, you can be proficient at that level of abstraction, but it could be a challenge to those who aren't used to it." Tutorial Pages: » Mobile Apps Developer Tom Park Imparts His Wisdom » The Mobile Gamer's Toolkit » Park's Secret Weapon: Scripting » What Every Wireless Developer Should Know » What Every Wireless Developer Should Avoid » The Challenges Every Wireless Developer Faces » Time to Market Equals Success » Brand Games Extended to Mobile Devices » BREW vs. Java Technology » Theory in Practice: Park's Example Code » Mobile Gaming: the Future » Resources First published by IBM DeveloperWorks |
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